arrow1 opened this issue on May 06, 2002 ยท 11 posts
lgrant posted Tue, 07 May 2002 at 9:24 AM
Here's what I would recommend: 1) Get the shareware 3DWin4 program. It is available for about $38 (USD) at http://www.stmuc.com/thbaier/ . It will convert 3DS to OBJ files. (It will also let you rescale, rotate, translate...you'll probably need a -90 rotation on the X axis, by the way, because of the different way 3DS and OBJ files point their axies.) 2) Get UV Mapper Pro. It is available for $49 (USD) from http://www.uvmapper.com . Bring up your new OBJ file in UV Mapper Pro, select the parts you don't want, and delete them with the delete key. (BTW, the older, free, UV Mapper Classic does not have this feature.) Save the file, being sure to un-check the "export normals" box. 3DWin4 insists on adding normals to your file. You don't need them for Poser, and it will make your file twice as large. If you do this, you can get your file the way you want it, have two very handy tools, and don't have to spend the money for Deep Exploration. BTW, Deep Exploration is a very good product, even though it is kind of expensive to buy. I use it all the time, for splitting up OBJ files (it is easier to do it in Deep Exploration than the method I outlined), for previewing files, especially seening how texture changes will affect models, since it has full support for texture and bump mapping and materials characteristics. Hope this helps, Lynn Grant, Castle Development Group