dlewis opened this issue on May 08, 2002 ยท 14 posts
Aldaron posted Wed, 08 May 2002 at 5:39 PM
big hoovie......while working on my seadragon (all metaballs) this happened to me as well. As I said above reduce the wireframe resolution on selected, motion and static. The higher these resolutions are the more memory it takes to display the object (esp when moving) right now I have it set at res 8 and it stopped making eveything boxes so it was easier to place things.