An example model with THREE layers in Photoshop; Screencaptured wireframe, a no-texture render, and finally the textured render, all layered together. Lots of variables to be played with, with this technique. I screencaptured just `cause it was a small render made for my website, anything big you should go with Stephen Ray's suggestion, it's the best way. AgentSmith
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"I want to be what I was
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