EricofSD opened this issue on May 13, 2002 ยท 10 posts
SkyeWolf posted Mon, 13 May 2002 at 8:49 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=182152
you have to re-apply the trans maps separately after you import them into bryce....I still don't have the technique perfect yet (tried it with Sharky's Angelyna Wings here and didn't quite get the full transparency...) But as far as skin tones go, you have to remember that the only light you have when you first import into Bryce is the Sunlight...to get good skin tones you need to apply more light in a color you want to project...use a radial light or a spot, just remember to position it so that it's coming from the same direction as the sun. :) The link is an image I just did bringing Stephanie into bryce...I used a big radial light with a skin-toned color applied, like I said, the trans maps on the wings still could use a little work but all in all it came out pretty good..I think :). When you import figures into bryce you can delete parts you don't need...I deleted the eyebrows and pubic hair, since they are part of the skin texture. As far as the White Eye effect, just delete the "eyeball" part since in Poser, it's got a full transparency applied and that won't translate to Bryce. One other thing you need to be careful of is if you color a body part (say fingernails) in Poser using the paintbucket that, also won't translate to bryce....Admin: http://www.artistsagainstcensorship.com
Artist: http://www.skyewolfimages.com