Rynn opened this issue on May 16, 2002 ยท 11 posts
Kelderek posted Thu, 16 May 2002 at 7:03 AM
There are several ways of doing this, one is to make a morph target of the face. Select "Export" from the file menu and chose "Wavefront OBJ". The hierarchy editor will appear, make sure that the head is the only body part selected. (It's only settings for the head that you want to export in the morph) Then you assign a file name and a location for the file you are about to create. In the last dialog box, check only the box "Export as morph target". When you want to use the face later, just double click on the head of the character you want to apply the face to. Click "Add morph target" and locate the file you created before. After that, the morph will appear as a dial for the head. Adjust the dial to 1, and you have your face on the figure! You can of course change any other dials after that to make further changes on the new figure. You can also use MOR files, they are explained in numerous threads and tutorials here, do a search on the site. They are easier to apply when you have made them, but it requires a little more understanding of the Poser file types to get them to work properly. Wwelcome to the Poser world and happy rendering :-)