Forum: Bryce


Subject: Silly volumetric problem

Erlik opened this issue on May 14, 2002 ยท 8 posts


Rayraz posted Sat, 18 May 2002 at 9:46 AM

Haze is a faster way. I hope Corel fixes the problem with those edges, it always keeps me from using multiple volumetric environments/objects in the same world-place (since verson 3).

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