HardRock1960 opened this issue on May 17, 2002 ยท 20 posts
Alleycat169 posted Sun, 19 May 2002 at 7:13 PM
Volumetric slab of water (positive) + glass cube (negative) Group the two together and place the camera inside the negative cube. Camera position should be at water level. You may have to adjust the angle of the sun a bit too. Bubbles are just sphere's with glass bubble texture. Splash is a terrain mesh with water texture. Adjust field of view until it looks right. Sorry I don't have a formula for this, I just do it by eye. I hope this helped a bit though. Good luck.