Forum: Poser - OFFICIAL


Subject: Tips to prevent Poser hanging

FyreSpiryt opened this issue on May 19, 2002 ยท 20 posts


Ironbear posted Sun, 19 May 2002 at 10:26 PM

I use both Win98SE and Win2k Pro. [Dual boot system] P3 600, 512mb Ram at present, and 1gb of swapfile space... I find that 98SE works fine with Poser, except with multiple millenium figures and conforming clothing/props... when a pz3 file starts to get to the 100 to 150meg point, I have to save it and reboot before 98 will render it without hanging. Rebooting into win 2k will usually render it, but I have hung win2000 on occassion with a huge file, lots of bump maps, and lots of reflect mapping and lights. One tip that helps: unless you're doing extreme closeups, reduce the size and res of your textures and bump maps. 3000x3000 or 4000x4000 is great for closeup detail, but you don't lose enough to matter in normal scene shots and camera focal points by reducing them to 2000x2000 or 1800x1800 and then running them through ACDC at 70% compression, and you cut the texture size and the memory they eat up considerably. DO do your resizing and compression on a copy of the textures so you don't overwrite the origionals. ;]

"I am a good person now and it feels... well, pretty much the same as I felt before (except that the headaches have gone away now that I'm not wearing control top pantyhose on my head anymore)"