HARBINGER-3D opened this issue on May 20, 2002 ยท 16 posts
Kixum posted Tue, 21 May 2002 at 1:55 AM
I always thought RD had a better DOF and soft shadows too. While I'm clearly showing ignorance, what is Phong shading? and, Has anybody heard if Eovia is going to flesh out the shader engine to include diffusivity and translucency? I've also read that other codes also provide a setting for blurring reflections. I'm guessing diffusivity would take care of blurring refractions. and litst, What was the smoky/milky thingamathing in your ice cube? Was that another 3D object you buried in there? Thanks for all the other stuff so far. It's been great to give us a heads up! -Kix
-Kix