Greebo opened this issue on May 26, 2002 ยท 9 posts
hauksdottir posted Sun, 26 May 2002 at 7:53 AM
FyreSpiryt is right. Start with the hip. You'll need to have it cocked forward and tilted. Don't worry if other pieces of your figure move, because you will be working out along each limb after you get the trunk right. It looks like her left hipbone is higher, but the shoulders are about even. After the hip, I'd work up and do the abdomen, bending it slightly back, and then the chest, bending back again, but not as much. The upper part of her body may be twisted a bit, too. Anyway, get the trunk into a sinuous curve, and then do the legs, working down each one until her feet are firmly planted, and her apparent weight is where you want it. The arms should be easy, but you'll be glad for the hand cameras when you try to keep the mesh of her fingers from interlocking. I'd do the head last, because its angles will depend upon the body's final orientation in 3-space. Position the head, and then set the eye position. (The "point at" command is helpful, but you may want to tweak it to get the intense stare.) Schlabber is the king of poses... if you get into trouble, he should be able to extricate you. I don't know if he has his posing tutorial at his new site, but it is very good. Carolly