Forum: Bryce


Subject: Rotating water around the Y axis

Akril opened this issue on May 25, 2002 ยท 36 posts


Akril posted Sun, 26 May 2002 at 3:37 PM

I tried doing what you said, I ignored the jumping numbers, and when I finally had them all entered in, I looked at all the keyframes, and they had all jumped to -0 on the Y axis. I'm afraid it didn't work. Also, this texture that looks fine in world space but terrible in world space, so I really don't know what to do. Akril