Forum: Photoshop


Subject: water and tears

toashzadel opened this issue on May 25, 2002 ยท 9 posts


skewer posted Mon, 27 May 2002 at 3:55 PM

Water and wetness require 2 totally separate approaches If you want wetness just think darkness on textures. Poser's fairly limited "reflection" mapping might help if you map the darkened areas of your texture as slightly reflective on a refl. map; just make a greyscale .bmp and make the darker areas a shade of grey or black, depending on how reflective you want them. Not sure how accurate this is, not tried it myself, but the theory of mapping so the wet shoulders/sleeves/hat/umbrella have shiny bits seems potentially OK. As for tears, try to get hold of Alien Skin's Eye Candy 3 or 3.1. One plugin they dropped in v4000 was the "glass" which I have used to achieve water-on-a-surface fx: All you need is a selected area (say an oval marquee) then you can make it glass, so it refracts the stuff underneath and reflects whatever angled light you give it. That way you can have detailed textures with a nice looking tear, and the tracks can be made just by selecting the area to be teary and making it a highly uneven, very low-to-the-ground glass. EC's Glass is especially nice if you want to make a fake pic-with-tears-on-it or similar water-on-surface effect, but remember that the tear will look odd at a shallow angle - try to compensate with elongated shapes if you need a tear to be rendered with a camera angle that's not too straight. I can't suggest any place that would stock EC3 these days, and I haven't delved too deep into EC4000 so I can't be sure there's no similar glass fx there, but I hope this helps a bit.