Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Thanks all, I agree about the foam and smoke ( needs more trans, ) The filter should be longer too. Thought about condensation, but the render time is high already, and I would need to add another ray depth. To answer some questions: The bill is a mesh plane distorted in Amorphium Pro, with a scanned and then edited texmap. Am thinking of redoing it using an older ( more used ) bill, to get rid of the new crisp look. For the beer bubbles, I used a sphere and put the foam material to it ( tweak it a little ) then multi-replicate ten more offsetting on Y. Then multi-replicated the ten with no offset and used the random tool on them ( set to 3D ). Nope no ash trays in this place.... only counters & floors. I do need to add more burn marks, and uv map the texture so I can put a little of the burn on the front side of the board too.
Ya know Stephen? after Intensive Research (Bought and drank 3 pitchers,) I come to believe that yer foam texture wasn't far off afterall. perhaps it's bar lighting which makes peeple think foam has a neat texture. It really doesn't. It's just like you picturesd it only bubblier. - ok the tree floating down the block just stole my cat.. gotta go.
hmm, when you take another look at the bar and add those needed burn marks, you might also want to add a few slight dent marks.. those 3rd pitchers and mugs when emptied come slamming down pretty hard at times (grin) over the years this does leave a slightly uneven surface that even paste wax can't fill out!!
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Stephen Ray