The Pope opened this issue on Feb 13, 2000 ยท 3 posts
jschoen posted Mon, 14 February 2000 at 3:45 PM
One small problem with UV Mapper is that it flips the UV . When you have the texture map open in a paint prog Just flip it on the vertical. Or when importing into Poser click on the flip "V". Note: do not use both! If you're not getting any mapping, well that I don't know. If UVM can read the file and export it, it should be UV mapped. Another trick is: Don't just import into UVM, and save. Select all and remap. (Or select each material and remap those) One more trick: Import the .obj/.3ds etc file into Poser first. then export the file (You may want to just select all except the Morph target checkbox (I also uncheck the Figure name box)) from poser and use that file to UVM with. Hope this helps. James