Forum: Poser - OFFICIAL


Subject: Poser and Vue need help deciding.

Manikin Flesh opened this issue on Jun 05, 2002 ยท 9 posts


bloodsong posted Wed, 05 June 2002 at 5:07 PM

heyas; yep, in vue 4. there's been some glitches, but the latest patch(es) fix most of them up. do your posing, save the pz3. do your vue scene, do import object, nab your pz3... you're good to go. i love it! :) there's some tweaking the materials can use after you get it into vue. if you have a reflection map on a material, for example, vue will turn on its reflectivity; but it won't give it a colour. so even if you use goldreflect.pct or whatever, it comes out silver in vue. if you're using a non-black ambient colour to give a sort of glow to your material, this won't translate in vue. you'll have to use vue's ambient or luminosity settings. also, the highlights may need to be edited. poser gets very plasticky with white highlights, but vue is a little more tame in that area, so black highlights might not look correct. as of the .03 patch and beyond, vue will let you 'mix' your texture map with the object base colour (in case you used something other than white for that), which is hella cool. i'm not quite sure what the latest status is on the bum import. some people claim that bums have been working since 4.02, but i haven't seen a correct one yet (then again, i only have 4.03 so far.) it CAN import them, it just doesn't read them properly. check on the vue forum to see if the later patches (it's up to .06) do. if you have greyscale images of your bump map, i think those work best. but if you're using any gif images, they have to be NON-interlaced, or vue can't read them properly.