x2000 opened this issue on Jun 06, 2002 ยท 19 posts
litst posted Thu, 06 June 2002 at 1:14 PM
to Chris : Carrara Studio 2 installs in an Eovia/Carrara Ctudio 2 folder . I don't know Amapi well, but i'm pretty sure it doesn't have bones, so subdivision surfaces are definitely a plus in CS2 :) About bones, i think you can have any shape of polygon without seeing the final triangulation change when animating (that's why some softwares need quads), at least when you use subdivision surfaces . Not completely sure, though, i'd need to experiment more . There's something that misses terribly in CS2: when animating a character, there's no way, AFAIK, to let the feet stick on the floor when you animate your model . Very annoying, i hope someone will find a technique to do that . Other than that, you can specify how much each joint will influence the mesh, so if you do this well you won't get weird deformations . Janho, Carrara's render engine is a bomb, the software is stable enough to let you work peacefully, and it's somewhat user-friendly even if there's room for improvement on this side . So you definitely should give it a try, if you like the interface you'll forget about A:M in a wink ! Try the demo of CS1 on the Eovia website and see if you can get past the interface . litst PS : Davide, if you read this, AFAIK means "As Far As I Know" ;)