johnpenn opened this issue on Jun 07, 2002 ยท 9 posts
Aldaron posted Fri, 07 June 2002 at 11:10 AM
Distance mask and altitude mask are 2 different things. Make sure you use altitude mask. Then make sure your object is on the ground plane (if it's way above the plane it will render all white, the altitude mask is based on the ground plane). In your case since you wish it to be a lattice you'll need have your object below ground and the other half showing above the ground. When you render you'll get a greyscale map.