queri opened this issue on Jun 09, 2002 ยท 12 posts
Nance posted Sun, 09 June 2002 at 5:38 PM
Actually, it makes a lot of sense. I did that back in P3 days simply because there were a hundred times more maps available for the female figures than there were for the male, and other than SixPack's, hirez male maps were almost non-existant. Except for the ones with makeup, once they were on the male figure they looked & worked perfectly naturally. It took a lot of manipulation of individual polys in UVMapper & I'm too lazy to try it again, -- but I hope someone else finds it a project worth trying.