big_hoovie opened this issue on Jun 08, 2002 ยท 12 posts
big_hoovie posted Sun, 09 June 2002 at 8:55 PM
as for how I did mine, I used no creative lens effects. all I did was use 4 objects. two radial lights, and two metaballs, one positive, and the other negative. I made the positive metaball 1000 units in the x and z dimensions, and I think 50 or 100 in the y dimension(I never saved the scene, as it was just a warmup) The material on the positive metaball was "red christmas ball". the negative metaball was scaled larger than default, but exact dimensions are unknown. The material was "blue christmas ball". I sunk the negative metaball into the positive, along with the two lights. I sunk the camera view into the positive metaball, and rendered. 5 minutes to create the scene, around 15 minutes to render. bikermouse: If you want to make that effect at all angles, perhaps make the camera track with the cylinder, then move the cylinder to where you want the view to be from. or you could do it the other way, by making the cylinder track(maybe not the right term, but I think you get the idea) the camera, so when the camera moves, the cylinder follows. If it isn't the cylinder, but the light, I don't have any good sugestions for you right now.