Forum: Carrara


Subject: Turning an object into a usable, posable figure.

arcady opened this issue on Feb 16, 2000 ยท 2 posts


ClintH posted Wed, 16 February 2000 at 12:39 PM

arcady - Its a long process...Here is the short version. 1) Break up the mesh and name the body parts. Break the mesh where ever there is a joint. Export from RDS or Carrara as OBJ. 2) Use UV Mapper to get a Texture Template for your OBJ file. 3) Use PHI Builder to build the figures heirarchy. 4) Convert the PHI file in poser using File-> Convert Heir. 5) Set the Joint Parameters (JP's) inside Poser for all moving parts. 6) Save the character to a library in Poser. This will create the .CR2 file. Thats the short and nasty of it. Once I have a mesh to start choping up it usually takes me about 24-48 hours of work to get things done. If you have a some specific questions let me know. I will be glad to help. Clint

Clint Hawkins
MarketPlace Manager/Copyright Agent



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