Forum: Poser - OFFICIAL


Subject: Phomontage vs Digital (lets argue)

Chrisa opened this issue on Feb 17, 2000 ยท 11 posts


duesentrieb posted Thu, 17 February 2000 at 4:30 PM

I agree with the statements above that the result is what counts. I browsed through your images and I saw that some of the heads look too "glued on" to convey a feeling of reality. It's very hard to match a face with the lighting of the environment. But that's not a question of art. I would always use a scan, e.g. when the background needs some atmosphere, but is not so important to a scene that it would justify to model it in 3d. Maybe some critics are not pleased with your pictures because the face is still the most important part of the human body (well, mostly ;-) Some people put lots of work to sculpt their own characters out of Poser's default dollface, and they may not be satisfied with just avoiding that problem by using scans instead. I must object to your opinion that you always see the digital origin of the Poser figures. There are some characters out there - only to mention Kozaburo's Nene - that look damn real when the lighting is properly used. Step by step, all the obstacles in the way to photorealism are being cleared by this community: eyes, hair, skin texture. It's getting better every week, and Poser4 hasn't been out for so long! But photorealism is not the only goal that Poser art tries to achieve, although it's a great challenge. Some images are post-processed to match the style of paintings in various techniques, some to look like photos of a certain period. Finally, I want to encourage you to go your own way to express your imaginations. Try different techniques before sticking to only one. And keep sharing your works with us.