ming opened this issue on Jun 13, 2002 ยท 18 posts
kuroyume0161 posted Thu, 13 June 2002 at 10:34 PM
Now for the tough question: how does a program like Poser coordinate the UV vectors within the object and the texture template? ;) I'm new to this, but it will need to be well understood to get the app up to a very useful level. What is known is that the UV vectors in the object are 2D (thus, UV minus the W). Do they directly index the 3D vectors into a 2D map space that is correlated with the texture map bitmap? Prying minds want to know! :) Kuroyume
C makes it easy to shoot yourself in the
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