Forum: Bryce


Subject: Bump mapping and other basic texturing Q's

CptPlanet opened this issue on Jun 14, 2002 ยท 27 posts


johnpenn posted Sun, 16 June 2002 at 5:36 PM

You can set the bump map to be on channel A and channel B if you hold down a modifier key as you click the additional channel. It's the Control Key on a Mac, I don't know which on Windows. That might do it for you.