Forum: Photoshop


Subject: hello there...

fuchsia16 opened this issue on Jun 19, 2002 ยท 11 posts


Heronheart posted Wed, 19 June 2002 at 9:45 AM

Three general guidelines to remember in trying to represent 3D in 2D. 1) Light surfaces appear to be closer, darker surfaces appear to be further away. 2) On a curved surface with uniform markings, the markings will appear closer together as the surface curves away from the observer. 3) Sharp details appear to be closer, blurred details appear to be further away. Of course you will occasionally violate these guidelines for good reasons, but they will help in determining how to achieve the general effect. - Ken Heronheart -