CptPlanet opened this issue on Jun 19, 2002 ยท 13 posts
Rayraz posted Thu, 20 June 2002 at 2:13 AM
Hey, I've just got an Idea for making DOF in Bryce-versions lower than 5 or for scenes that are just to complex/slow rendering to create nice DOF in less that 1 year rendering: You can make a distance render in bryce. That usually doesn't take to long and you could use the resulting grayscale-image to make an automatic blurr-algorithm wich uses the distance-render as a blurr intensity-map. Are there any programmers here who know how to make such a blurr-algorithm? It would be nice if you could make a gradient to change the strength of the blurr. The distance-map in Bryce is lineair with absolute white and absolute black as extreme values, but if you wnat to adjust your post-process DOF then a gradient is handy to tweak the intensity for differend distances. If you know what I mean. So is there anyone who thinks he/she's up to the challenge of making such a distance-map orientated blurr algorithm?
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