audity opened this issue on Jun 17, 2002 ยท 33 posts
Thalaxis posted Thu, 20 June 2002 at 7:46 AM
Lynn, I did indeed see the PR about Ozone2. That was what prompted me to suggest bringing SolidGrowth into LightWave; my thinking was that if E-on could bring their rendering algorithms into LW, then it might be possible for them to bring the rest with it. Of course, not knowing what's under the hood meant that it was mostly optimism on my part :) It's just that my view of the ideal complement to LW or Cinema would be to be able to use a landscape tool to create landscapes completey with foliage and ideally also wind dynamics, but use the animation and surfacing tools in LightWave. For an example of what I'm describing, look at the lightWave communication plugin that comes with World Builder to integrate with MAX. I'd be content with a plugin that would allow me to import a scene built witn Vue into LightWave, and still get the benefits of the Vue atmospheric algorithms and SolidGrowth. For the Cinema fans here: I'm just using LightWave as an example, and being too lazy to use more than one :)