Forum: Poser - OFFICIAL


Subject: Exploding debris

TheEdgeFilms opened this issue on Jun 25, 2002 ยท 15 posts


darkphoenix posted Tue, 25 June 2002 at 4:39 PM

i dont do much animating in poser, so its hard to answer your question. The only thing that comes to mind is exporting the mesh into another program and making individual, capped props from his pieces that you want to fly off, and then exporting them and importing them individually when you need them. If you can change textures at differentkey frames, you might try the same transparency/bump/undertexturing effect you used for his head. Thankfully, imhotep didnt have any blood that i ever noticed, so you are saving yourself a MAJOR headache of postwork. For something as complicated as this, im not sure what poser can do, I would like to see the end result if someone gives you better advice than I do. You might need a more powerful 3d package to get it looking realistically. It would be nice to find out Im wrong though.