bound4doom opened this issue on Jun 24, 2002 ยท 14 posts
bound4doom posted Tue, 25 June 2002 at 6:39 PM
Thanks Phantast but yes everything you said I have checked and double checked The shoulderplates yes i agree there must be somthing throwing the texture off what I dont know I have looked at every single mesh in the shoulder plates there are a couple tiny spots there I have no clue what they do the do not apear to be a part of anything but on an export of just the shoulders by themselves and nothing else it still does the same thing. As far as the chain on her gloves forgot about those however, I did that. The chain is an IK link in poser which is I guess pretty much nothing like that in bryce the breast plate is also like upside down but I have rotated that texture and rotated that texture and rotated it on all axises nothing seem to help. Also the sword notice the bump is fine and aligned and it uses the the same texture as a bump but the leather on the hilt is gone along with other colors in it. BTW what is shown here has not been through UV mapper I guess I am hoping someone anyone out there has figured out if there is a rotation scheme or something out there for the textures a standard setting or something anything what setting would you use to import a simple prop going. there is something that I am missing somewhere with this. Alltutorials say to rotate your textures 180 degrees in the X axis and have done this i have tried without too