Luthoricas opened this issue on Jun 27, 2002 ยท 22 posts
Bobasaur posted Thu, 27 June 2002 at 1:44 PM
It almost looks like the arm is "cut off" at the shoulder as opposed to being attached to someone. Are you keeping this as a straight poser render or will you be doing postwork in an image editing program? In addition to dirtying up the ground texture, you might add some rocks or try to create an uneven ground in Rhino and use that instead of the flat Poser ground. If you're doing post work, I'd render it with the prisoner but apply black over the face and shoulder, masking it so that it fades in from the shoulder to the face. That will also give it more depth. This is a challenging concept - how can one create the perception that the prisoner is being held "unjustly?" I look forward to seeing the final version!
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