Forum: Poser - OFFICIAL


Subject: question about obj , again

triceratops2001 opened this issue on Jun 29, 2002 ยท 9 posts


maclean posted Sun, 30 June 2002 at 6:41 AM

Attached Link: http://http://www.renderosity.com/~syyd/tuts/impexmax/impexmax.htm

OK. The image shows you what you need to do. The top left cylinder was made in max (8 sides) using the cylinder primitive. The top right is an extruded spline. Both were exported as obj files using the Habware plug-in, opened in Poser and rendered as they were. Below you can see the same 2 cylinders after uv mapping. I opened them in uv mapper, used 'split vertices', made a basic map, then imported them into poser and rendered. You can see the difference. I also did the same thing exporting from max as 3ds instead of obj and the results were identical. I just prefer to use 3ds, because I can control the size, but it makes no difference. Below is a link that shows you the exact settings to use when exporting an obj from max. Also, if you export an obj from poser you must uncheck all options on the export dialog box, (unless you're making a figure or morph), and if you re-import that obj, uncheck all options again. Hope this all helps. Any problems, let me know.