ronknights opened this issue on Jun 28, 2002 ยท 123 posts
Letterworks posted Sun, 30 June 2002 at 3:01 PM
Just as a point, From what I can see of the Tailor, in use and by inference, it DOESN'T TRANSFER MORPHS. It acts like a collision detection system that maps the shape of a morph, then appriximates that shape on a differnet object or mesh. This is one of the reasons that many Tailor morphs need to be tweaked once done, they are limited by the geometry of the target object. Therefore "moving" morphs via the Tailor program is a but like JPEG compression, everytime a morph is adapted to a new object a bit of the details are lost. Not exactly the best way I can see to create a Mike 2 from a Mike 1 if you ask me. As I've said on another site, and to paraphrase. The answer is to only create clothing to fit the basic Mike and Vicki shape. Then everyone can buy the Tailor program from DAZ and add their own morphs to the basic cloths, at least until P5 adds this funtion. Of course DAZ can then claim that P5 hurts their sales of the Tailor and.... well you get the idea. mike