Forum: Poser - OFFICIAL


Subject: Still to Real

miryam opened this issue on Jul 01, 2002 ยท 6 posts


kuroyume0161 posted Mon, 01 July 2002 at 8:05 AM

I didn't even need to get to the results to be unsatisfied. Not worth $50, maybe $10. I hate to diss the guy who wrote it - it was probably his first real application program - but it takes an extremely simplistic approach to a complicated problem, has major bugs, and requires an export to 3ds file format (I don't understand why at all since .obj is very simple to handle). Currently working on something similar in Java to be a little more flexible and user-friendly than Still-to-Real(it'll be slower than a native executable, but cross-platform. And development time and 3rd party library dependence are cut to nearly nothing). This app loads images (JPG, GIF, PNG, BMP, and TIF) and Wavefront .obj files (just like the ones used by Poser) and will allow rotation, scale, translation (basics for 3D), multiple cameras, vertex/facet/group manipulation, undo/redo/restore operations, and, if I'm lucky enough to figure it out before beta testing, some sort of morphing and what I like to call "group-image alignment" (haven't quite fleshed out a method to implement it yet, but the concept is that you select, for instance, an eye facet-group on the mesh, then the appropriate points on the image eye, and the mesh eye will be fitted to it - complex stuff to say the least). Why am I so determined? Because I want a friendly, powerful app to do this type of processing myself. ;) Kuroyume

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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