dalinise opened this issue on Jul 04, 2002 ยท 32 posts
FishNose posted Thu, 04 July 2002 at 4:20 PM
I run a 21 inch monitor at 1600x1200 at 32 bit for both Poser and PShop. Do all my textures in 3000 or 4000 size, postwork on images at about 3000. Note 1: Ron and everyone else - avoid 1280x1024 when working with figures. The screen ratio at that particular resolution is incorrect. It's 5:4. All other resolutions (640x480, 800x600, 1024x768, 1280x960, 1600x1200, 2048x1636) are at the correct 4:3 ratio. if you work with figures, and pose and scale at 1280x1024, you're going to make them look right for your eye at that incorrect ratio. When then viewed by anyone using the normal correct ratio of 4:3, your figures will be too tall and skinny, since you automatically (unknowingly) compensated for the ratio when you were posing. So on your own screen at 1280x1024 they look fine, but not elsewhere. A good alternative (I use this when on a smaller monitor) is 1280x960 (4:3) which not all monitors and cards support, but a fair number do. Note 2: It's going to take years before I change to LCD. I'll stick to my CRT. Reason: A CRT monitor can show any resolution with correct shaped pixels in the correct number to display the chosen resolution. However, an LCD cannot - it has a FIXED number of discrete pixel points, a matrix of precisely 1024x768 points or 1280x1024 whatever. Choosing any other resolution forces the monitor to approximate the resolution by 'smearing' each pixel across the fixed physical boundaries of the matrix, making your image smear/lose focus. Since I swap resolutions all the time, for testing cd-rom productions, editing video, running games etc, I must always get a sharp picture at every resolution. Also, the LCDs are so color brilliant and contrast high that your images are likely to look 'grey' on other people's CRT monitors. In the future, new flatscreen monitors with very high pixel counts (in the thousands) will appear, that allow resolutions to be approximated far better. IBM has already developed this technique for medical imaging, but the monitors cost a fortune - yet. :] FishNose