Niles opened this issue on Jul 05, 2002 ยท 21 posts
Lawndart posted Sat, 06 July 2002 at 3:20 AM
Hi Spit... P'tooy :) I feel your pain on the texture map issue. They are serious memory hogs. That isn't Posers fault. Large maps are large maps in any program. I do us a work around that I can share with you though. 1. I back up the large texture maps. 2. I reduce the size of the texture maps that Poser will be using while I work and test render. 3. After the scene is complete and I am ready for the final render I replace the smaller texture maps with the larger ones that I backed up earlier. 4. Render the scene with the larger texture maps and... baboom... Tah Dah! Enjoy...