sonuqueso opened this issue on Jul 03, 2002 ยท 18 posts
ShadowWind posted Sat, 06 July 2002 at 5:07 AM
Sarah certainly has a unique face, and getting the morphs down on her face I would imagine is extremely difficult. And while I don't want to take anything away from WTB, I think his is slightly off as well, though certainly his is the best Buffy version I've seen and considering the limits of the mesh, it's a damn fine job. Even X-Box didn't get it right, though that one is really close as well. To me though, WTB's version is greatly enhanced by the texture more than the morphs even. It has the right eyebrows, skin tones (which is very important) and eye color, etc. When painting, if I don't have the skin tone right, it really takes away from the character's look. I would think if one was going to try to model such a person that starting with a texture that resembles the character would make life a lot easier. I downloaded a free texture of Jennifer Love Hewitt at Happyworldland.com (It's just one of his normal ones, but it's very obvious who it is even though it's unmarked). When I put that texture on the P4 woman, it immediately looked like her. Then tweaking the morphs just accentuated her features. Just a thought...