Forum: Poser - OFFICIAL


Subject: Interpretation of W coordinate in Daz's M2 & V2 UV's?

kuroyume0161 opened this issue on Jul 07, 2002 ยท 28 posts


darkphoenix posted Sun, 07 July 2002 at 12:16 PM

heh, sorry, posted too soon. basically, what i was saying is you can have coordinatthat intersect on a uv template and it wont matter because the material will ignore anything outside of its own personal coordinates, so it doesnt matter if the head and body are overlaping on the w coordinate, when you tell the head to use a map it will ignore the rest. The m2 figures just use different maps so you can get higher resolutions for the head on the second map, the body coordinates are still on the same map but the face ignores them.