Forum: Bryce


Subject: Rooms in Bryce

galactron22 opened this issue on Jul 09, 2002 ยท 13 posts


Aldaron posted Tue, 09 July 2002 at 7:20 PM

You can boolean a negative cube within a positive cube to get a hollow box for the room, unfortunately this method doesn't allow texturing the ceiling, floor and walls different textures .