zimkid11 opened this issue on Jul 10, 2002 ยท 10 posts
EricofSD posted Wed, 10 July 2002 at 10:16 PM
Ok, here's the key that might work for you. Do your final render in Bryce cuz you're right, Bryce doesn't export very well. (and the lighting and render options in Bryce are to me WAY better than Poser). As for getting your Poser into Bryce... Export in .obj format. Go to http://www.xdsoft.com/explorer/ and get 3d exploration. I don't know if the demo will work for you or if you have to buy it. The demo works but the license agreement is probably for non commercial. I'll let you investigate that. Anyway, open your .obj file in 3d exploration and resave over itself. Then go to the free stuff section here and find a proggy called Grouper. Run your obj file through that. It resaves as the same file name but with a g on the end. IE, cross.obj is resaved as crossg.obj. Import the "g" file to Bryce. (The reason you want grouper is so that you can select the transmap meshes without wading through a hundred meshes that are numbered and not named with something recognizable.) Then you need to do a trick in the materials lab with the transmap. There's a couple of tuts on it. This one might work for you... http://www.curiography.com/ That should do it. If you have any problems let me know.