jfbonte opened this issue on Jul 10, 2002 ยท 26 posts
fygomatic posted Thu, 11 July 2002 at 2:07 AM
ardvarc37: I'm just assuming on the sub-d, if he's using lightwave and shade, most likely he's modeling with sub-d's. I can post a shot of what a sub-d mesh looks like if you haven't seen one. darkphoenix: When I said a anime mesh has less detail, I meant feature details like cheekbone defintion. The anime mesh could still have a gigantic polycount if you felt like subdividing it. And as far as a higher poly count, that might be good in poser for using the magnet on, but in other packages it's a negative. You want your model as low poly as possible until the rendering stage, than you want it as dense as possible, that's why sub-d's rule.