ewinemiller opened this issue on Jul 12, 2002 ยท 13 posts
ewinemiller posted Sat, 13 July 2002 at 6:20 AM
You can do that today! Tip size is driven by a shader so just use elevation with a long blend setting in the tip size shader. Eric Winemiller Digital Carvers Guild Freeware and commercial 3D extensions http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
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