Forum: MarketPlace Showcase


Subject: Hi-Res subdivision software - Demo Available

dke opened this issue on Jul 11, 2002 ยท 21 posts


dke posted Sun, 14 July 2002 at 2:27 PM

Hi lmckenzie For the blown elbow thing, it wont really 'fix' it. The subdivision process will start with the poly's where they are, so it wont do any collision testing to fix those up. It will make the seam a lot smoother, but in general it would be better to have a joint controlled morph that compensated for the way Poser bends it. Fortunately that's another project that I'm part way into :) So will get posted to the web site once it's cleaned up enough. Instructions and a mini-tutorial about converting the cr2's is almost ready, and the coming week is scheduled exclusively to adding some of these advanced uses information. The selective subdivision (by groups, materials, or manually selecting polygons,) is one of the main enhancements for the version II release. I don't want to start yapping about version II just 3 days after the version I release :) but it is being actively developed. Likely there will be a interim version 1.5 release, that will be an upgrade to add some of these most-requested features. In the meantime, you can still do your chest-only example simply by exporting just that part. Since you're going to export it to do the subdivision anyways, just uncheck all the parts that you don't need the high-resolution for. You're correct to assume that you would convert all the morphs to obj's, increase their resolution, and then load them back in. It's more tedious than difficult, but fortunately you only ever have to do it once. Better, only one person has to do it once, assuming they are willing to share the converted cr2 with others. And if I'm that one person, I can guarantee that it will be freely available :) So don't waste your time doing Posette, since the Hi-Res version of her will show up on the web site in the very near future. As for having it do the whole thing automatically, that is also something 'planned' for version two. It will require reading/parsing cr2's/pp2's/hr2's/etc, and I'm not sure exactly what difficulties I may encounter, but it is certainly something that is being actively pursued. Especially since I'm the one doing many of the cr2 conversions, so am intimately familiar with how nice it would be to have it all happen at the click of a button instead :) So it's very high on my own personal wish-list, and I have a great deal of pull with myself on getting it included :)