Forum: Bryce


Subject: Advice and Direction

mickif opened this issue on Jul 14, 2002 ยท 9 posts


Patrick_210 posted Sun, 14 July 2002 at 5:43 PM

Looks like you are on the right track. I would use a transmap on the falling water so that parts are missing and it is not so uniform. Also you could make 3 terrains with ripples expanding out, give them the same water texture and drop them in around where the whale and the falling water hit the surface. There are examples of both techniques on my artist page. Maybe a little more reflection to the whale texture for a wet look. Good luck.