Forum: Poser - OFFICIAL


Subject: Beyond Poser...?

steerpike opened this issue on Jul 14, 2002 ยท 24 posts


thip posted Mon, 15 July 2002 at 12:52 AM

Audity, DarkPhoenix - I've read a lot about how FF was produced. And believe me, I've studied the pictures VERY carefully. We obviously agree that computing power and the sheer size of the project would make our imaginary FF II quite a challenge on a Poser-based multi-computer setup, precisely because Poser is not designed for the workload and workflow of such a massive project. My pointless point in my post above is simply that (apart, possibly, from hair) I really think the classic Poser+Bryce or Poser+Vue output is equal to any of the $$$$ packages, and you can find stunning examples of modeling done in very modest packages such as Amapi or Cinema 4D (even the low-end version). Not to mention the texturing done in humble UVmapper by some of the Poser greats we all know. The massive price drops in "the big beasts" that we've seen lately certainly suggests they've had people pay as much for brand names as for actual power. Basically, I just detest the snobbery (not accusing you of it, of course) associated with the $$$$ packages, since they seem to make so many talented people hunt for the big packages instead of build up big experience. After all, 3D in ANY package always boils down to vertex positions, surfaces and rendering.