pidjy opened this issue on Jul 03, 2002 ยท 40 posts
electroglyph posted Mon, 15 July 2002 at 10:44 PM
Question about prework? My image is about two miles deep now. I have a bryce layer with poser characters. And a mesh layer part free (3dcafe, free the models, etc.) and part done by myself in rhino. I have some temple / villa objects. I create a row of columns or a tile roof. I import these into bryce and create a height map. I create a simple solid with four walls and a roof and create a bump map out of the columns and tiles using uvmapper and paintshop. Instead of several thousand polys I have twenty an a small bmp. I can do the same for distance characters using a flat panel and transmap. The renders are done in bryce and reimported into bryce like backdrops in a play. The final render is in bryce. Is this considered postwork? Or does everything have to be done in one render?