spyder97526 opened this issue on Jul 16, 2002 ยท 26 posts
terminusnord posted Wed, 17 July 2002 at 1:17 AM
Trav: are you making the clothes in Carrara by modifying the original figure meshes, or are you bringing the figures into the mesh modeler and then skining clothes around them (and then deleteing the original figure)? While it's a perfectly valid technique to use bits of the riginal mesh for making certain skin-tight clothes items, you can only do so much with that method. For making clothes you want to own the legal rights to, for example, you have to build them from scratch without using any parts of the Daz figure mesh. This is the kind of thing I found very difficult to do in Carrara, but very easy to do in other programs, because of the whole "modeling room" issue. In my reply above, I wasn't trying to bash Carrara in general; I like it and I use it at work almost daily for making stuff to import into Director Shockwave 3D projects. It is incredible for its price. I hesistate though to recommend it specifically for making poser items. I just don't think it can compete at this task with 3DSMax, Lightwave or C4D. The person who started this thread said they are considering Maya and Lightwave, so I think they are indicating willingness to spend some serious money to get the best tool for this task. I just got Carrara 2.0 btw, and I'm currently doing a project in it exclusively. It's an architectural bridge model though, not poser-related. C2 is greatly improved over C1.1, that's for sure! -Adam