memaci opened this issue on Jul 16, 2002 ยท 9 posts
Nicholas86 posted Wed, 17 July 2002 at 1:39 PM
Why not use the a combo of the dissolve modifier and transparency in shaders. I didn't read everything that other have said but take a look at the dissolve modifier in the manual as to how it works and it should be pretty straight forward. Oh wait...lol Dex said that...well anyway..just experiment:) Brian ps. I'm sure there is a way to do this with formulas;)