nandus opened this issue on Feb 29, 2000 ยท 5 posts
Hawkfyr posted Tue, 29 February 2000 at 6:53 PM
thats correct Spike then under the preview window(in the light editor) clcky the inverted triangle to bring up the dropdown menu,select ranged falloff then tweak the falloff by dragging in the intensity windows(or whatever they're called) try it with volume visible light and infinite light. just remember the increased render time good luck Hawkfyr
“The fact that no one understands you…Doesn’t make you an artist.”