Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Well when my Libraries get overly full with Textures and models it seems my Bryce does the same thing so I go thru the tedious job of exporting each and saving somewhere then uninstalling and reinstalling then the problem goes away so now I dont fill my libraries up I just grab what I need but this is on my machine...I hope this has not happened to you because on some of my models it took several minutes to export even useing an AMD 1.3 w/512 ddr...
There was a thread a long time ago (a year or so) about cleaning up the libraries in B4 and I think the same applies to B5. When you delete an object, mat, etc from your libraries, only the icon disappears. B4 library still remains the same. As I recall, and backup before you do this, the method of cleaning the library is simple.... 1. Delete the ones you don't want. 2. Select all in the library and export the entire selection as an .obp or .mat as appropriate. 3. Notice that the exported file is smaller than the library you were in. 4. rename the export to the exact same name as the library you were working in and copy it back overwriting the original (or better yet, move your original to a temp directory and bring in the renamed one). 5. Double check that when you go back to Bryce your presets show up with all the ones you selected. 6. Do this for all your libraries.
There was a thread about lightwave models some weeks ago. And it seemed that LWO's from the newer versions of lightwave (I think it was version 6 or newer) where not able to import into bryce. If you're importing LWO's this could be the problem too. If the objects are not LWO's then the people above are probably right. Another thing: You are importing with the right dialog are you? I don't know if you're very new to bryce, but I've seen some newbe's struggle with this. Bryce formats are imported via the model/texture libraries and non-bryce formats via the import function under 'file'.
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I've been having Bryce trouble alot lately--one large scene I'm working on keeps crashing right after I attempt to import an object (any object) into it. Even in a new document, it throws up the dialog above, followed by "(invalid format)"....with every object I try to load, no matter what file type it is. Some of the models are ones I've previously used with no problem at all....? Anyone have an idea what's wrong?