Patrick is right: You could have a great chrome shader but an environment map or atmosphere is essential to get the reflections you want. I'm showing you an image which is basically the same object (and same shader) but with diffferent background images (I'd recommend some clouds pictures or some abstract swirls..) Also a good tip that always helps is to bevel your object so you can get some highlights. I used a shader called "anodized aluminum" from a shader collection called "Real World Carrara Metals" The one from the banner in the top of the page. I'd recommend you buying it. It's affordable (10 or 15 bucks, I don't remember...) But It really has a lot of shaders that you can reuse or analize for making your own. You won't regret getting them. I use them for almost all of my projects. Good luck. Hope this helps