roedertin opened this issue on Jul 29, 2002 ยท 2 posts
Nicholas86 posted Mon, 29 July 2002 at 9:50 PM
I'd build your object in the vertex modeler, depending upon your construction with the wall at leaset, model via the insert menu rectangle or block whatever it is in there..can't remember at the moment, and then when the dialog pops up..increase the cross sections that make up the object. Just out of curiousity why do you need a higher rez? for flat objects rez has slight effect...? Brian